Bannière Sciences Humaines et Sociales Sciences Humaines et Sociales

Bannière ISAGA 2023 : The 54th edition of the International Simulation and Gaming Conference will take place ISAGA 2023 : The 54th edition of the International Simulation and Gaming Conference will take place

Founded in the seventies, ISAGA is one of the oldest communities of people involved in the domain of gaming and simulation. Its members cover a vast knowledge and tradition in developing and using simulation, gaming, and related methods. Today, the community brings together researchers and practitioners from the fields of management, social and environmental sciences, education, planning and technical sciences. They study the design, facilitation and debriefing methods as well evaluation protocols of gaming/simulation. The conference covers a wide range of application types and uses such as serious games for educational purposes, policy games and simulations exercises to support decision-makers, haptic games or boardgames to help groups carry out collective actions, interactive installations, or gamified environments to raise awareness, and much more in a powerful mix to produce spaces of exchange and of multilogue communication around complex issues involving humans and their environment. This year's conference emphasis: “Simulation and Gaming for social and environmental transitions”. Besides this main theme, the conference will cover many other topics related to simulation and gaming. See the Theme page, for more information about the theme.

Licence Creative Commons Keynote 2 on Richard Duke and Cathy Greenblat’s scientific legacy

5 juillet 2023
Durée : 01:01:25
Nombre de vues 29

Richard Duke was an Urban Planner at University of Michigan, and he introduced the method of Gaming-Simulation into urban planning and policy-making in the 1970’s. With his 1974 book “Gaming: The future’s language”, he laid the foundation of design and research of and with simulation games in complex systems. He proposed simulation games as a language bringing different disciplines, people, and perspectives together.

Cathy Greenblat was a professor of Sociology at Rutgers University. She was one of the very early leading scholars in the Simulation and Gaming community with applications especially in the field of health care. She carried on research on educational effectiveness of simulation games, on effects of group dynamics on attitude change, and their implications on game design. She was editor in chief of Simulation & Gaming journal for many years.

Together, Cathy Greenblat and Richard Duke authored an influential book «Principles and Practices of Gaming-Simulation» in 1975. They were honorary members of ISAGA and they both sadly passed away in 2022.

During this plenary session dedicated to their scientific legacy, a panel of speakers who have worked with Cathy and Richard will take the floor to talk about the lessons to be learned from their work and how their research findings and practices continue to inspire ongoing and future research in the context of social and environmental transitions.

The panel of speakers will include Amparo García-Carbonell (Spain), Elyssebeth Leigh (Australia), Ivo Wenzler (Netherlands), Paola Rizzi (Italy) and Shigehisa Tsuchiya (Japan). The session will be chaired and facilitated given by Heide Lukosch (Chairman of the ISAGA Executive Committee) and Willy Kriz (co-editor of “Back to the Future of Gaming” with Richard Duke).

Mots clés : isaga

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