3176 vidéos trouvées
5 juillet 2023
13
A motivator game for forensic vigilance training. Exploring the potential of the card game ROTBEESTEN?! as compared to treatment as usual
Development of ELSI Game for Engineers
Harnessing the potential of simulation and speculative games for transdisciplinary collaboration: lessons from experience
Learning about port planning in a complex environment: A study to the use of PortConstructor 2.0
ISERA: An Innovative Simulation to Enhance the Resilience of Aircrew
5 juillet 2023
14
A game to understand changing commons in the Bolivian Altiplano: what future for communities?
Collective action for tropical peatland restoration through the H2Ours game Social Awareness and Energy and Environmental Issues: The Role of Video Games
Climat Tic-Tac, a serious collaborative and educational board and video game on climate change in the 21st century
SWOT analysis of environmentally friendly video games using the objectives of sustainable development
A serious game for the low-carbon transition: local energy community framework
5 juillet 2023
9
A game to understand changing commons in the Bolivian Altiplano: what future for communities?
Collective action for tropical peatland restoration through the H2Ours game Social Awareness and Energy and Environmental Issues: The Role of Video Games
Climat Tic-Tac, a serious collaborative and educational board and video game on climate change in the 21st century
SWOT analysis of environmentally friendly video games using the objectives of sustainable development
A serious game for the low-carbon transition: local energy community framework
5 juillet 2023
26
Richard Duke was an Urban Planner at University of Michigan, and he introduced the method of Gaming-Simulation into urban planning and policy-making in the 1970’s. With his 1974 book “Gaming: The future’s language”, he laid the foundation of design and research of and with simulation games in complex systems. He proposed simulation games as a language bringing different disciplines, people, and perspectives together.
Cathy Greenblat was a professor of Sociology at Rutgers University. She was one of the very early leading scholars in the Simulation and Gaming community with applications especially in the field of health care. She carried on research on educational effectiveness of simulation games, on effects of group dynamics on attitude change, and their implications on game design. She was editor in chief of Simulation & Gaming journal for many years.
Together, Cathy Greenblat and Richard Duke authored an influential book «Principles and Practices of Gaming-Simulation» in 1975. They were honorary members of ISAGA and they both sadly passed away in 2022.
During this plenary session dedicated to their scientific legacy, a panel of speakers who have worked with Cathy and Richard will take the floor to talk about the lessons to be learned from their work and how their research findings and practices continue to inspire ongoing and future research in the context of social and environmental transitions.
The panel of speakers will include Amparo García-Carbonell (Spain), Elyssebeth Leigh (Australia), Ivo Wenzler (Netherlands), Paola Rizzi (Italy) and Shigehisa Tsuchiya (Japan). The session will be chaired and facilitated given by Heide Lukosch (Chairman of the ISAGA Executive Committee) and Willy Kriz (co-editor of “Back to the Future of Gaming” with Richard Duke).
4 juillet 2023
20
How can serious games foster the debate? Lessons from the case of a public debate about wind turbines at sea in Nouvelle Aquitaine
Playing with flows in transition territories
A serious game to foster deliberation, social learning and the sustainable transformation of territorial food systems
Exploring the Pitfalls of Participatory Processes for a Just Energy Transition through Serious Gaming
4 juillet 2023
35
Gilles Brougère is a professor in educational sciences at the University Sorbonne Paris Nord. He develops research and teaches on play and game, and the relationship between play and education. In 1981, together with Jacques Henriot, he founded the Master’s degree in Sciences du jeu (Game/play studies) at Paris 13 University (to-day University Sorbonne Paris Nord), and for which he is still responsible today. He is the editor of the journal Sciences du jeu which promote French-speaking researches on play and game, and the author of numerous books and articles on the relationship between play, education and learning.
In his keynote, Gilles Brougère will discuss the relation between game/play and our societies and their transformations. Do current gaming practices inform us about the functioning of our society and its transformations? Is there more play today (both entertainment and serious play) in our societies? Can we talk about an extension of the field of play and how does this relate totransformations in society?
12 juillet 2023
44
Segmentation, Reconnaissance et Indexation de caractères dans les documents CHAM
12 juillet 2023
344
Après une licence Droit, Émilie a suivi le master Droit de l’entreprise à La Rochelle Université. Au cours de sa formation de master, elle a pu effectuer un stage dans une étude de mandataire liquidatrice judiciaire rochelaise.
À travers son parcours, elle nous explique comment elle est devenue juriste assistante au tribunal judiciaire de La Rochelle et les enjeux de son métier.
7 juillet 2023
45
MODÉLISATION DE LA QUALITÉ DES AMBIANCES INTÉRIEURES
22 juin 2023
7
Marion APFFEL, ingénieure pédagogique à la Direction des Pédagogies Innovantes de La Rochelle Université
22 juin 2023
21
Gilles BAILLY-MAITRE, Enseignant-chercheur en mathématiques
Margaux REDON, Maître de conférences en droit privé et sciences criminelles, co-resp. master droit du numérique. Equipe recherche CEJLR
François GEOFFRIAU, Enseignant-chercheur en mathématiques
Marion APFFEL, ingénieure pédagogique à la Direction des Pédagogies Innovantes de La Rochelle Université
Dilan JOB, ingénieur pédagogique à la Direction des Pédagogies Innovantes de La Rochelle Université
La Rochelle Université
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